![]() ![]() Z AS SINGLE END TYPE $define LPD3DVECTOR LONG 'pointer to structure $ENDIF ' **** IMPORTANT, if you need all QD3DVECTOR values, use this instead!! ***** 'The real implementation of QD3DVECTOR is a union between DVX & X, DVY & Y, etc. $define D3DVALUE SINGLE 'actual c declaration is float $ENDIF $IFNDEF D3DVECTOR
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